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RoostRogue: Steal Eggs & Hatch
Privacy policy

Information about local game data, providers, and your choices.

Updated 2 November 2026

About this policy

LIFTECH LLC provides RoostRogue: Steal Eggs & Hatch for Android, package site.liftech.stealegg. This page explains the game’s device data, advertising and privacy services, these website pages, and information you send to support. Contact admin@liftech.site with privacy questions.

This policy covers the Android game and these website pages. Advertising providers depend on the installed version: earlier releases use Google Mobile Ads, while internal builds 6–8 use Unity LevelPlay with ironSource Ads and Unity Ads. The Google bidding update for those versions adds Google AdMob as a bidding network within LevelPlay, alongside ironSource Ads and Unity Ads, where included in the installed version. Google User Messaging Platform is the privacy-consent service for those earlier versions. Android build 9 uses Appodeal with AppLovin, Mintegral, Moloco and Unity Ads, and Stack Consent Manager for consent information and required forms. Google AdMob and Meta advertising adapters are excluded from build 9. This notice does not establish Google Play approval or ad availability.

Progress and preferences on your device

The game saves gold, training progress, eggs and pets, inventory, and game settings locally. Preferences include music, sound effects, pet sounds, and the self-declared age group used for advertising treatment. The game can keep a backup of progress on the same device.

These game records are not an online LIFTECH account. The current game has no LIFTECH cloud-save or account service. Removing local data can permanently remove your progress; LIFTECH cannot remotely restore it.

Age group and advertising protections

The intended audience is people aged 13 and older, with no upper age limit. Before ads, the game asks neutrally whether you are under 18 or 18 or older and remembers the selected group on your device. It does not ask for a name or full birthday for this choice. This is self-declared information, not independent age verification; choosing under 18 does not itself establish a particular age.

The under-18 group is not eligible for personalized ads or remarketing. Protected treatment is applied, including stricter child-directed treatment where required by the implemented configuration or applicable rules. An adult selection alone does not authorize personalization. Adult personalized ads also require the applicable permissions and valid provider privacy choices.

The game passes advertising-protection settings to its consent and advertising services rather than sending a birthday as a custom field. In the earlier LevelPlay versions, the under-18 selection enables stricter child-directed, device-identifier opt-out, no-consent and do-not-sell settings before ad initialization. Build 9 retains protected advertising treatment and excludes Moloco for the under-18 selection. The age question is not a substitute for any parental permission or other protection required for actual data processing.

Advertising and consent services

Android build 9 uses Appodeal for banners, menu rectangles, interstitials at existing eligible transitions and optional rewarded ads. Its selected demand integrations are AppLovin, Mintegral, Moloco and Unity Ads; Moloco is excluded for the under-18 selection. Advertising initializes after the menu becomes interactive and the native consent service reports that ads may be requested. Age restrictions, consent, provider settings and inventory determine whether an ad can be shown.

The LevelPlay update uses ironSource Ads and Unity Ads for banners, menu rectangles, full-screen ads at eligible transitions and optional rewarded videos. The shop has a labeled footer banner rather than a native card. The Google bidding update for earlier LevelPlay versions uses the Google Mobile Ads next-gen SDK for eligible Google demand inside the same LevelPlay placements. Earlier Google Mobile Ads releases may retain their earlier placements. Age restrictions, consent, provider settings and inventory determine whether an ad can be shown. Test builds can use test or simulated ads; that does not mean providers process no data.

Advertising and consent services can process IP-based approximate location, device and SDK-generated identifiers, ad interactions, diagnostics, SDK-related crash reports, other app performance information, provider-reported purchase or conversion events and privacy signals. They use these for ad delivery, measurement, analytics, security and personalization where permitted. No GPS access is needed to estimate a general location. The game does not send a player name, email or full birthday as an optional advertising user profile. Provider-generated identifiers are separate from a LIFTECH account, which the game does not offer.

Eligible adults may receive personalized ads only with the applicable permissions and consent. Otherwise a network may serve eligible contextual or nonpersonalized ads, or no ad. Google limited ads is a separate Google-specific mode, not a guaranteed LevelPlay fallback. Refusal never authorizes bypassing required permissions. Nonpersonalized ads can still involve provider processing.

In the Google bidding update for earlier LevelPlay versions, the under-18 group also receives Google’s child-directed and under-age treatment. Adult treatment does not itself grant consent or authorize mature ad content. SDKs may perform platform startup and compatibility work before an ad is requested; age and privacy eligibility govern the game’s advertising initialization and requests.

Build 9 provider notices: Appodeal, AppLovin, Mintegral, Moloco, and Unity. Review these notices for provider processing and available choices.

For the applicable earlier versions, see Unity’s game-player privacy policy, Unity Ads data disclosures, and ironSource data disclosures. Google’s privacy policy applies to its services, including UMP, earlier Google advertising releases and the Google bidder in applicable LevelPlay versions. See Google’s next-gen SDK data disclosures for its collection and sharing practices. Provider retention is separate from local saves; clearing game storage does not delete records already held by a provider.

Website visits

These LIFTECH pages are hosted on Vercel. Delivery and security processing can involve your IP address, requested page, browser or device information, and related request records. See Vercel’s privacy notice.

The website serves its fonts and game artwork from the site itself. These pages do not add a newsletter signup, app account, user-upload form, separate analytics, or session-replay service. Opening an external link takes you to that provider’s own service and privacy terms.

Support messages and privacy requests

If you email LIFTECH, we and our email provider receive your sender address, message, and any attachments. We use them to respond, investigate the issue you report, and handle related privacy requests. Please do not send passwords, a full birth date, private documents, or unnecessary sensitive information. Screenshots may contain information you should remove before sending.

You can ask for access, correction, or deletion of support information we hold by emailing admin@liftech.site. Where needed, we may request proportionate information to identify the relevant correspondence and your authority. Applicable legal requirements can affect which requests we can fulfill or which records must be retained. No fixed provider retention period is promised by this page.

Removal and changes

Local game records remain on your device until they are changed or removed. Use the device’s app-storage controls or uninstall the game to remove local records; this can also reset saved preferences and provider caches. Device backups and platform behavior may affect restoration, so check your operating system’s storage and backup settings.

These actions do not automatically remove support emails or records already processed by advertising or consent providers, Google or Vercel. See Data choices for removal guidance. Any revised notice will be published here with an updated date. Release countries, platform disclosures, and production provider configuration are reviewed before production advertising is activated.

LIFTECH LLC · admin@liftech.site